Let me take you back in time to the 1980s and tell you a story. A story of an 8-year-old boy, seaside arcades, chunky cartridges, tape drives, floppy discs, pokes, cheats, and magazines full of code! This is the start of how I became a tester. Gaming is often written off as a wasteful pastime. Hours of time are sunk into playing the latest games, just to get kudos amongst other fellow gamers. Some do take it to extremes and ignore all other aspects of their lives. I would argue that gaming is a productive activity. Gamers test all the time. Gamers explore, model, tweak, mod, exploit and...
Senior Software Engineer
Daniel Billing is a software test engineer of 20 years, having previously been an independent consultant. He is now a test lead on a variety of projects in the 5G, Azure, and Edge Computing space at Microsoft, where he drives change, lead, and coach in quality and testing. He loves testing and the testing community in all its wondrous variety. Daniel likes to help others become better testers by attending events, speaking, blogging, and giving training. He also is a podcaster and contributor to community test events. Daniel enjoys running workshops and speaking, especially in the technical testing and security space; and the psychology of what testers do. Hopefully, it'll make him a better tester too!